By playing we learn. So, let's play. On the left side of the blog is a link to a game called "Bazooki: A Silent Affair" and it's all about 2D projectile motion. Play the game for at least 10 minutes, and BE OBSERVANT while you play. Mess around with different angles and different amounts of force, and look at how it affects the flight path of the projectile and the distance it covers.
After you've played, post a reply of something you learned/observed about 2D projectile motion. Talk about vectors (horizontal versus vertical), force, or angles -- or all three!
Make sure to complete this tonight. Have a great one, and I'll see you soon. :)
Mr. R
After playing in a variety of angles and forces I noticed that the projectile actually did cover more ground when launched at around a 45 degree angle. Shooting the projectile just horizontally or vertically didn't really allow the projectile to fly further, it had to be a diagonal launch (2D).
ReplyDeleteWhat I noticed while playing the game what that the more force you applied allowed the projectile to travel very far at any angle; however, as we saw in class, the diagonal angle allowed the projectile to cover the most distance out of any other angle I tried. The more vertically I shot the more hang time I got and I could get over blocking objects easier.
ReplyDeleteI noticed that shooting directly at a 45 degree angle can definitely get your bullet to go the furthest possible (and at a very fast speed,) because you are using an even amount of force for both horizontal and vertical vectors. Also, I discovered that by shooting directly at a 90 degree angle (straight up-no tilt whatsoever) with maximum force, the bullet just lands right back on your character and you lose the game because the bullet does not cover any distance (there's no real horizontal projection). Further, you have to be careful of how much force is exerted because if there's too much or too little of either the horizontal or vertical vector, the bullet may not land in the spot you wish.
ReplyDeleteWhile playing Bazooki, I noticed that applying force at either a completely vertical or completely horizontal angle does not result in a far shot at all. By contrast, when you shoot at a diagonal angle, where horizontal and vertical vectors are balanced, the bullet goes the farthest. Also, the amount of force applied contributes to the accuracy of the shot; while playing the game, I discovered that my most accurate shots were the ones with medium force applied.
ReplyDeleteWell shooting at a 45 degree angle did make the bullet go the farthest, like we said in the class. Moreover shooting horizontally and vertically the bullet didn't go very far and tended to hit the wrong target. Using the 45 degree angle was definitely the most accurate and the most "powerful".
ReplyDeleteWhen i point the mouse farther up the bomb didn't go as far but also it when straight down instead of to the side more. Also, i realized that to do the maximum distance you use the most force and a 45 degree angle.
ReplyDeleteNo matter the force of the bullet, the furthest it ever went was when i had an angle of about 45 degrees, which there is when both horizontal and vertical vectors balance out.
ReplyDeleteFirst it took me a little while to get the hang of it. But once I figured out what to do, I found that you needed to angle the gun just right in order to get the best results. If you angled the gun too high the bullet would have a high ark that does not go very far. And the opposite for a lower angle. As we discussed in class we need a 45 degree angle to achieve maximum results distance wise.
ReplyDeletecheers,
sam
In order to succeed in this game, one needed to first off understand how to even play the game. Especially after losing every game for the most part... Aside from that, once I understood the technique of positioning the rocket perfectly at 45 degrees and aligning the arrow of direction to shoot whatever target I was required to hit, I found it successful. One had to get an equal distribution of vertical and horizontal positioning in order to have the correct aim at the targets. Xxx
ReplyDeleteWhile playing the game I observed that I am not the best at playing computer games. However, once I understood the objective of the game I began to understand how to work it. In order to hit the TNT I needed to position the canon in a variety of different angles; however, the one that worked best seemed to be 45 degrees. After figuring out that positioning the canon at 45 degrees works the best (much like in life) I realized that all that needed to change was the amount of force that the canon had to have in order to hit targets closer or further away from it. I needed to not only have the proper amount of vertical and horizontal but also the correct amount of force
ReplyDeleteI noticed that when you apply different horizontal and vertical positions for the bazooka in the game the projectile can either go farther or shorter. The perfect angle to get it at however is a 45 degree angle, that way the balance of vertical and horizontal allow the projectile to travel the farthest distance. If you angle the bazooka high the projectile has a low arc, however if you angle it lower it will travel a farther distance.
ReplyDelete-Leon Levman
While playing Bazooki, I found that in every level a 45 degree angle gave me the furthest distance, while a more horizontal or vertical velocity gave me a shorter distance. A 90 degree angle, went higher, however, came straight down and hit the character. A 0 degree angle went a pretty short distance and fell more quickly too.
ReplyDeleteDuring my experience of Bazooki, i concluded that depending on the amount of force and angle the ball would travel a certain distance. However, I found that using a 45 degree angle gave me the farthest shot. At a 90 degree angle however would shoot the ammunition straight and would come right back down and at 0 degrees the ball only went a couple inches.
ReplyDeleteFirst off this is the most addicting game ever!! It's so much fun :) But to talk about the physics aspect, depending on where you moved the cursor and fired the missile would hit the target or go over. A 90 degree angle would hit some targets depending on location but for the most part a 45 degree angle would get most targets. If you directed the missile at more of a diaganol angle you could hit most of the TNT. A 0 degree angle only worked few targets because from the deploy station the target was straight across. A 45 degree angle works the best because of the balanced combination of horizontal and vertical; you get farther game in too.
ReplyDeleteI noticed that shooting the bullet with no angle the bullet would barely go anywhere, at a 45 degree angle the bullet went the farthest, and with a 90 degree angle the bullet had the most hang time, but almost didn't go anywhere.
ReplyDeleteWhen I played Bazooki, it confirmed the hypothesis that we came up with in class. The 45 degree angle allowed the ball to go its furthest. Whereas, when I shot using a 90 degree angle, it was much less effective and went farther (vertically) for a longer amount of time, but then immediately came shooting back down to the ground. Nearly not even moving the ball at all.
ReplyDeleteWhile playing Bazooki i realized how ridiculously hard the game is and how no matter how many times i played i wouldn't be able to pass level 4! But while i was deeply struggling i realized that if you shoot at a fruitful 45 degree angle the bullet would go the furthest. It depends on what angles you direct the bullet in, if you put the bullet in a more horizontal direction then the bullet will go further and if you put it in a more vertical direction then it will go higher but cover less area.
ReplyDeleteWell, at first I didn't know how to play so I kept aiming for the bombs and losing... After a few minutes I figured it out, and learned that the more power you add, the less droopy the line of fire will be. Also, shooting at 45 degrees seems to make the bullet thing go the farthest. To achieve the most force/distance on a shot, you must bring the mouse all the way to the top right (assuming that you are in the left hand bottom corner).
ReplyDeleteI learned that I could use the knowledge we learned about vectors as tactics for everyday life. The higher an angle was (85 for example), the less distance the cannon would go, but its trajectory was the highest for rising above those really annoying pillars. The smaller the angle (like 20) it would go less distance and remain low, but it might bounce off the side of something. (Also, i learned that when the cannon bounced off the side of one of the obstacles it would rebound at pretty much the same angle it started with). And lastly, the 45 angle went the furthest, but it was pretty difficult trying to finding the perfect angle so that the cannon ball could reach it's maximum distance.
ReplyDeleteps the game was really hard.
Firstly, the game was infuriating but my knowledge of the physics behind it made me feel a bit better after I'd failed the first level three times. The higher I aimed, the shorter the distance because any angle above 45 will decrease distance traveled. Ditto for aiming at low degrees. In the end of the day, I felt my cannon should have been equipped with a degrees graph and feel I understand that in order to achieve the farthest distance, an equilibrium between horizontal and vertical angles must be reached (90-45 = 45, 0+45 = 45!)
ReplyDeletePS the Grove fountain show also comes to mind because sometimes the water fountain is shot at angles that resemble the games little arrows that appear after you've made a shot.
The game is very interesting because it show's you the direct line of vision in taking the shot. We often think about either the vertical aspect or the horizontal aspect but forget to include both together. When the angle is at 45, degrees, the shot travels much farther. It made me think of outdoor ed, when we were shooting people with water guns and how we would still try to shoot them even when they were far away. The farther away i got from someone i would just angle the gun upwards more to shoot them, and it would barely miss. But the song is really annoying...
ReplyDeleteAs I played Bazooki I learned that different angles could reach the same point just by changing the force applied. The closer I had the angle towards 45 degrees the farther the bullet would go, just like we discussed in class. Also applying force to a horizontal or a vertical angle does not cause the bullet to cover that much distance which I found Interesting. I personally enjoyed playing this game because it went over the things we discussed in class while I was having fun at the same time.
ReplyDeletePlaying the game reinforced the concept that we discussed in class, which is a 45 degree vector allows the furthest distance to be travelled, which was essential to know in the game. As we also saw with the water last morning, even though you may think that pointing higher would allow further distance it actually does the opposite. A lot of the times the only way to be accurate enough to hit the target was with a 45 degree vector. Without that prior information the game would have taken much longer to figure out. Overall, it was a fun game as well.
ReplyDeleteFirstly, I made it to level 20. I made it to level 20 using the concepts that I learned in class; the game really reinforced everything that we learned in class in a fun way. Knowing the following concepts really helped. Force adds distance, and maximum force adds the maximum distance, especially when used in addition with a 45 degree angle, which provided the most horizontal distance of any angle. O degrees and 90 degrees did not go anywhere.
ReplyDeletePS. Maybe next year you should use Angry Birds
Playing the game I was able to use what we learned in class to my advantage. The use of different vectors for projection really helped. Like with the water the different degree used can help with projection of the ball. Our knowledge from class can make the game a lot easier.
ReplyDeleteWhile playing the game I utilized the 45 degree angle to make the ball go further when the target was further and make the ball go not as far by adjusting the angle up or down.
ReplyDeleteThe game I played had a direct correlation to what we learned in class on Tuesday. U utilized the 45 degree angle to make the ball go further. Also, if I wanted to soot the targets that were closer to me I aimed higher, while if I wanted to shoot a target farther away from me, I aimed in a more horizontal manner than a vertical manner.
ReplyDeleteWhile playing the game, I remembered that most of the basic physical laws are informally in the instinctual part of our brain. I learned how to apply bouncy surfaces to projectiles in momentum and movement through portals, and how to use homing missiles. I observed that speed is directly related to projectile, and I also observed that the facts that appeared after every level were almost always outdated, wrong, and sometimes funny.
ReplyDeleteAfter playing the game, I noticed that when I shot it the 45 degree angle made the projectile go the furthest. The different forces and angles applied in other ways did not go as far as the 45 degree angle shot at full speed. The other angles were fast if full speed applied but not effective in most cases.
ReplyDeleteWhile playing the game, I found that to hit a target that is further away I had to use the 45 degree angle. However, if I had a closer target, my angle was around a 70 degree angle.
ReplyDeleteIn the game, it is really difficult to get the right projection on the bazooka in order to hit the targets. Also, there were a lot of obstacles in the way so I had to use a 45 degree angle (which will go further) in order to succeed to the next level.
ReplyDeleteWhile i was messing around with the game, I realized that sometimes, you can get to the same spot on the field, with a completely different complementary angle. Sometimes, you are required to find the complementary angle in order to get around obstacles in the game such as boxes. I also realized that in order to get the bazooki go the farthest, I needed it to have the max power to as close to a 45 degree angle as possible.
ReplyDeleteLike I learned in class. While shooting at a perfect 45 degree angle, the bullet traveled the farthest distance. When I went below or above 45 degrease, the projection level decreased, and when I went to 90 degrees. It traveled basically nothing.
ReplyDeleteAt a 45 degree angle distance will be the furthest. angles besides 45 will have a complementary angle if they are shot at the same force.
ReplyDelete